Cosmarchy

Questions

The things people ask first. Something missing? Ask on the Discord or write to studio@metonicstudios.com.

What is Cosmarchy?

A real-time space strategy game (a 4X: explore, expand, exploit, exterminate) set across fully 3D galaxies. You chart real stars, settle worlds and grow an empire that can span more than one galaxy, alongside up to eight AI empires playing by the same rules.

When does it come out?

No release date has been announced. The quickest ways to hear are the Discord and the email news below; wishlisting on Steam opens once the store page is live.

How much will it cost?

The price hasn’t been announced yet.

Which platforms is it for?

PC (Windows), on Steam. No other platforms have been announced.

Is there multiplayer?

No. Cosmarchy is single-player: you against AI empires. There is also a Spectate mode where the AI plays every empire and you watch.

What computer will I need?

The lowest graphics card it is being built for is an NVIDIA GeForce RTX 2060. Full system requirements will come with the Steam page.

Is it real time or turn-based?

Real time with pause, at five speeds. You can stop the clock whenever you need to think.

How big is a game?

A universe holds up to six galaxies, each with up to 2,000 star systems, and every star opens into a system of planets, moons, belts and comets. A normal game has a few hundred stars per galaxy.

Are the stars real?

Partly. The Milky Way holds the Sun and 142 real neighbouring systems where they truly are, and 106 real galaxies can be used as starting points. The rest is generated from a seed.

Can I play it now?

Not yet: there is no public build. Any testing will be announced on the Discord and by email first.

Will it support mods?

The game’s content (species, buildings, research, events and more) lives in plain data files that can be changed without touching the code. How mods will be shared hasn’t been decided.

Which languages?

English for now. Translations haven’t been started.

Who is making it?

Metonic Studios, a one-person studio.

News by email

Not running yet. For now, news goes out first on the Discord.

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